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Feature (development) #17002

Updated by Peter Mačuga 3 months ago

1. parse the current game_id in game events into 3 parts ("arn:aws:gamelift:eu-central-1::gamesession/fleet-ae3704b0-b925-475f-9b6d-f8d38feae37b/c100a228-d32d-4404-b743-4501bbbb4f86"): 
 ** * region = "arn:aws:gamelift:eu-central-1::gamesession" 
 ** * flee_id = "ae3704b0-b925-475f-9b6d-f8d38feae37b" 
 ** * game_id = "c100a228-d32d-4404-b743-4501bbbb4f86" 
 also rename the current game_id ("arn:aws:gamelift:eu-central-1::gamesession/fleet-ae3704b0-b925-475f-9b6d-f8d38feae37b/c100a228-d32d-4404-b743-4501bbbb4f86") into game_server_url 

 2. Parse location in game events into xys coordinates 
 3. Investigate store_event call and tracebuilding, make sure the final trace after all handlers are called is stored in storage 
 4. Find an event in storage via event_uuid or _id and include parsed_event_data into storage for better debugging

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