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Bug (development) #11131

open

Latency with obstacles

Added by Roman Rozic about 2 years ago. Updated almost 2 years ago.

Status:
In Progress
Priority:
Normal
Assignee:
-
Target version:
-
Start date:
Due date:
% Done:

0%

Estimated time:
custom category:
Co-assignee:

Description

When game starts -> call ForceNetUpdate() to instantly replicate the changed property to all clients and start moving the components then

if that doesn't help, try to think about client prediction -> compensation of ping

Actions #1

Updated by Roman Rozic about 2 years ago

  • Assignee set to Anonymous
Actions #2

Updated by Roman Rozic almost 2 years ago

  • Status changed from New to Testing
Actions #3

Updated by Roman Rozic almost 2 years ago

  • Description updated (diff)
  • Status changed from Testing to New
Actions #4

Updated by Roman Rozic almost 2 years ago

  • Tracker changed from Task to Bug (development)
Actions #5

Updated by Roman Rozic almost 2 years ago

  • Status changed from New to In Progress
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